Indievelopment 2016

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This week on monday I went to Indievelopment 2016!
I had a blast, even though my head hurted most of the time (and I don’t know why!! (╯°□°)╯︵ ┻━┻)
Attended 3 interesting talks:

Lisa Brown – Things I learned in a AAA that helped me as a indie
Alex Rose – Game feel: perfecting platformer physics
Jeff Gardiner – Controlling the crazy: lessons learned from creating Fallout & The Elder Scrolls

Ard Jacobs (boss at my current intern company Pillo Games) had a talk too but unfortunately I couldn’t make it on time.

There were a lot returning games from previous events, and a lot new ones! Got to play Pine and beat the boss, now let’s hope I win that free copy :p